Thanh Nguyen

  1. The Challenge

Develop an "intentionality layer" to curb maladaptive auditory disengagement, similar to doomscrolling, that draws users away from day-to-day tasks.

II. The Approach

Escalate levels of interactivity for check-ins to disrupt passive listening

III. The Details

3-month collaboration with Monay Whatley, Jessica Truong, and Sally Zorigoo.

Spotify

Case Study

Case Study

Interactive

Pauses

Questionnaire that prompts user to take a 1-minute break from the app.

User can pick from a curated playlist over nonstop playback.

Interactive activity that encourages reflecting on what was listened.

An extensive gapped playback for added customization.

Business Impact

Spotify operates in a hyper-competitive attention economy where it's business focus creates a new risk of passive overconsumption.

A subset of users, some we interviewed, expressed concerns about how nonstop listening serves as auditory disengagement that draws them away from productive tasks, similar to doomscrolling on social media.

Process Details

Conducted 3 rounds of user interviews to test and adjust design solutions.

Met twice a week to define design principles and narrow the scope with my team.

Leveraged Figma, Framer, Claude, and Canva to create UI sketches and mock ups.

Before
After

Playback Extension

Fine-tunethelengthsoftrackblendingandpausedlisteningbetweentracks.

Reflections

Our user target group is fairly niche. Demonstrating empathy and proactive interest during interviews was key to our success.

Always try creating visuals such as GIFs and mockups manually before AI. It keeps images high-fidelity and saves time in the long run.

It's natural for priorities and preferences to shift over time. Regular check-ins and pivoting are natural to the design process.

Still

Reading

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